I set out to redesign Audible’s player interface (and the larger environment) because I was continually frustrated with the current player. This is the first screen of many that I will continue to work on. Most of the time when I used Audible – either in my car in bed – I could only use… Continue reading Audible Player Redesign
Author: Andrew Pennell
How I added $5 Million Dollars in Annual Revenue
Exploring empathy, framing, and the user experience of disease So before you get too deep into this, I want to warn you that there isn’t any magic bullet or formula for this kind of result. To me and I’m sure to many other individuals, the changes I discuss might look fairly obvious in hindsight. The more… Continue reading How I added $5 Million Dollars in Annual Revenue
The Gamification of Life
What is Gamification Gamification is the use of dynamics often associated with games as an application to improve certain human resource metrics such as productivity, contentment, etc. [Source] In just a few short years I expect that we’ll be seeing life become more gamified, that is, rewards for doing everyday things like chores, homework, compassion,… Continue reading The Gamification of Life
UX Game Summit – Durham, NC
May 12, 2016 In mid-May I had the luxury of attending the UX Game Summit, hosted by Epic Games at the Durham Convention Center in Durham, NC. The day was filled with a load of wonderful speakers. The first speaker was Dr. Anne McLaughlin who also teaches at NC State in the Human Factors and Applied… Continue reading UX Game Summit – Durham, NC